Getting started
For detailed information on api calls and structures please refer to
libmemif.h
.
Start by creating a memif socket. Memif socket represents UNIX domain socket and interfaces assigned to use this socket. Memif uses UNIX domain socket to communicate with other memif drivers.
First fill out the memif_socket_args
struct. The minimum required
configuration is the UNIX socket path. > Use @
or \0
at the
beginning of the path to use abstract socket.
memif_socket_args_t sargs;
strncpy(sargs.path, socket_path, sizeof(sargs.path));
memif_socket_handle_t memif_socket;
memif_create_socket(&memif_socket, &sargs, &private_data);
Once you have created your socket, you can create memif interfaces on
this socket. Fill out the memif_conn_args
struct. Then call
memif_create()
.
memif_conn_args_t cargs;
/* Assign your socket handle */
cargs.socket = memif_socket;
memif_conn_handle_t conn;
/* Assign callbacks */
memif_create (&conn, &cargs, on_connect_cb, on_disconnect_cb, on_interrupt_cb, &private_data);
Now start the polling events using libmemifs builtin polling.
do {
err = memif_poll_event(memif_socket, /* timeout -1 = blocking */ -1);
} while (err == MEMIF_ERR_SUCCESS);
Polling can be canceled by calling memif_cancel_poll_event()
.
memif_cancel_poll_event (memif_socket);
On link status change on_connect
and on_disconnect
callbacks are
called respectively. Before you can start transmitting data you, first
need to call memif_refill_queue()
for each RX queue to initialize
this queue.
int on_connect (memif_conn_handle_t conn, void *private_ctx)
{
my_private_data_t *data = (my_private_data_t *) private_ctx;
err = memif_refill_queue(conn, 0, -1, 0);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_refill_queue: %s", memif_strerror(err));
return err;
}
/*
* Do stuff.
*/
return 0;
}
Now you are ready to transmit packets. > Example implementation
examples/common/sender.c
and examples/common/responder.c
To transmit or receive data you will need to use memif_buffer
struct. The important fields here are void *data
, uint32_t len
and uint8_t flags
. The data
pointer points directly to the
shared memory packet buffer. This is where you will find/insert your
packets. The len
field is the length of the buffer. If the flag
MEMIF_BUFFER_FLAG_NEXT
is present in flags
field, this buffer is
chained so the rest of the data is located in the next buffer, and so
on.
First let’s receive data. To receive data call memif_rx_burst()
. The
function will fill out memif buffers passed to it. Then you would
process your data (e.g. copy to your stack). Last you must refill the
queue using memif_refill_queue()
to notify peer that the buffers are
now free and can be overwritten.
/* Fill out memif buffers and mark them as received */
err = memif_rx_burst(conn, qid, buffers, num_buffers, &num_received);
if (err != MEMIF_ERR_SUCCESS) {
INFO ("memif_rx_burst: %s", memif_strerror(err));
return err;
}
/*
Process the buffers.
*/
/* Refill the queue, so that the peer interface can transmit more packets */
err = memif_refill_queue(conn, qid, num_received, 0);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_refill_queue: %s", memif_strerror(err));
goto error;
}
In order to transmit data you first need to ‘allocate’ memif buffers
using memif_buffer_alloc()
. This function similar to
memif_rx_burst
will fill out provided memif buffers. You will then
insert your packets directly into the shared memory (don’t forget to
update len
filed if your packet is smaller that buffer length).
Finally call memif_tx_burst
to transmit the buffers.
/* Alocate memif buffers */
err = memif_buffer_alloc(conn, qid, buffers, num_pkts, &num_allocated, packet_size);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_buffer_alloc: %s", memif_strerror(err));
goto error;
}
/*
Fill out the buffers.
tx_buffers[i].data field points to the shared memory.
update tx_buffers[i].len to your packet length, if the packet is smaller.
*/
/* Transmit the buffers */
err = memif_tx_burst(conn, qid, buffers, num_allocated, &num_transmitted);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_tx_burst: %s", memif_strerror(err));
goto error;
}
Zero-copy Slave
Interface with slave role is the buffer producer, as such it can use zero-copy mode.
After receiving buffers, process your packets in place. Then use
memif_buffer_enq_tx()
to enqueue rx buffers to tx queue (by swapping
rx buffer with a free tx buffer).
/* Fill out memif buffers and mark them as received */
err = memif_rx_burst(conn, qid, buffers, num_buffers, &num_received);
if (err != MEMIF_ERR_SUCCESS) {
INFO ("memif_rx_burst: %s", memif_strerror(err));
return err;
}
/*
Process the buffers in place.
*/
/* Enqueue processed buffers to tx queue */
err = memif_buffer_enq_tx(conn, qid, buffers, num_buffers, &num_enqueued);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_buffer_alloc: %s", memif_strerror(err));
goto error;
}
/* Refill the queue, so that the peer interface can transmit more packets */
err = memif_refill_queue(conn, qid, num_enqueued, 0);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_refill_queue: %s", memif_strerror(err));
goto error;
}
/* Transmit the buffers. */
err = memif_tx_burst(conn, qid, buffers, num_enqueued, &num_transmitted);
if (err != MEMIF_ERR_SUCCESS) {
INFO("memif_tx_burst: %s", memif_strerror(err));
goto error;
}
Custom Event Polling
Libmemif can be integrated into your applications fd event polling. You
will need to implement memif_control_fd_update_t
callback and pass
it to memif_socket_args.on_control_fd_update
. Now each time any file
descriptor belonging to that socket updates, on_control_fd_update
callback is called. The file descriptor and event type is passed in
memif_fd_event_t
. It also contains private context that is
associated with this fd. When event is polled on the fd you need to call
memif_control_fd_handler
and pass the event type and private context
associated with the fd.
Multi Threading
Connection establishment
Memif sockets should not be handled in parallel. Instead each thread should have it’s own socket. However the UNIX socket can be the same. In case of non-listener socket, it’s straight forward, just create the socket using the same path. In case of listener socket, the polling should be done by single thread. > The socket becomes listener once a Master interface is assigned to it.
Packet handling
Single queue must not be handled in parallel. Instead you can assign queues to threads in such way that each queue is only assigned single thread.