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Vector Packet Processing
l2e.h
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/*
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* Copyright (c) 2013 Cisco and/or its affiliates.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef included_vnet_l2_emulation_h
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#define included_vnet_l2_emulation_h
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#include <
vlib/vlib.h
>
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#include <
vnet/vnet.h
>
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/**
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* L2 Emulation is a feautre that is applied to L2 ports to 'extract'
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* IP packets from the L2 path and inject them into the L3 path (i.e.
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* into the appropriate ip[4|6]_input node).
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* L3 routes in the table_id for that interface should then be configured
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* as DVR routes, therefore the forwarded packet has the L2 header
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* preserved and togehter the L3 routed system behaves like an L2 bridge.
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*/
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extern
void
l2_emulation_enable
(
u32
sw_if_index
);
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extern
void
l2_emulation_disable
(
u32
sw_if_index
);
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#endif
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/*
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* fd.io coding-style-patch-verification: ON
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*
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* Local Variables:
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* eval: (c-set-style "gnu")
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* End:
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*/
sw_if_index
u32 sw_if_index
Definition:
vxlan_gbp.api:37
u32
unsigned int u32
Definition:
types.h:88
l2_emulation_enable
void l2_emulation_enable(u32 sw_if_index)
L2 Emulation is a feautre that is applied to L2 ports to 'extract' IP packets from the L2 path and in...
Definition:
l2e.c:59
vnet.h
l2_emulation_disable
void l2_emulation_disable(u32 sw_if_index)
Definition:
l2e.c:80
vlib.h
src
plugins
l2e
l2e.h
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